About Us

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Our Team

Each team member has a long and storied past. Well, some members do, others are enigmas encoded in a cypher, and wrapped in a mystery. Interested?

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Our Projects

How long can it take to read about one or two projects? This link has got to be a click, for sure.

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Recent Posts


Switching to CRYENGINE 5.3 New Entity System

In this article I will cover the changes I made to Chrysalis for the release of CRYENGINE 5.3. Some were required due to old code being deprecated, others were simply improvements over the previous way of doing things.



First Person and Action RPG Cameras

In this article I will introduce you to view management within CRYENGINE and then use the existing view management to build a camera manager, a first person camera and a third person orbit camera (action RPG style).



Controlling an Animated Character in CRYENGINE using C++

Making an animated character move around the screen in CRYENGINE requires many thousands of lines of code and a lot of time and dedication. This series of articles will show you how to control a character animated in CRYENGINE Mannequin using C++ code.



CRYENGINE 3.7 Source Control and Perforce

In this article I will try to cover the issue of source control, particularly for a CRYENGINE 3.7 project. I will touch on what it is, why you need it, and briefly on how to implement a decent source control system.



CRYENGINE Flowgraphs - Blacklists and Substitutions

On a large project, such as a game built using CRYENGINE, structure, clarity and consistency can provide decent gains in productivity by reducing the time it takes to comprehend and perform simple tasks. Blacklists and substitutions for Flowgraph Nodes are one way to improve these parts of your project.



MediaWiki on the Beaglebone Black

There’s been a lot of excitement over the past 2 years regarding the Raspberry Pi. The Pi is a wonderful piece of hardware / software with a great community behind it. I’m definitely a fan and would happily recommend one to a friend, but there’s another player that is possibly even more exciting for the hardcore nerds - the BeagleBone Black (BB).